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hey, thanks for your review / comment! feedback is always really nice to get.

oh yeah the city humans are definitely intended as this kind of pitiable bunch halfway-disillusioned with their horrible authoritarian society that's most of the way crumbled and just aggressively ruining the lives of everybody involved. not a great situation for them to be in!

yeah the pc never really being referred to with gendered pronouns is on purpose. i mean, also, they really don't come up much; i think there's only like one or two scenes -- threesomes -- in the entire game where it came up at all. there's this general undercurrent of gender not really being constructed in the same way, both among the gheist and among humans, but that wasn't really something i went very in-depth into in the finished game, since, you know, it is ultimately all relationships-that-would-be-interpreted-as-gay porn, etc. like, probably in gheist jinn uses different pronouns than everybody else, but those pronouns would be closer in connotation to the royal we than anything specifically about gender. though, some of my favorite dialog to write was the 'you explain human biological reproduction to the gheist' scene. what do you mean, only some humans can carry eggs. what do you mean, humans keep the eggs inside their body until they're born? what do you mean the egg bursts inside you?! gross.

about gameplay -- yeah, i sketched this out without any clear 'mechanics' and then just kind of glommed some stuff together. a lot of porn games go with the main mechanic of like, 'sexy fighting', which i really wanted to avoid, but, well, part of the reason why a lot of games go with that is because it's an easy mechanical system that people know how to interact with. i have some vague plans to revise + expand some of the scavenging + crafting mechanics in a later patch, but the mechanics are really only ever there to gate content, so... yeah, it's not that important.

yeah going forward i'm hoping to have a little better grasp on how to structure mechanics, if only to provide a little more of a streamlined game flow than this one, but i guess we'll all see how that goes.


I really enjoyed this but how lomg do the eggs take to mature?

(1 edit)

depending on the eggs somewhere around three to five in-game days, i think? but in most cases you have to specifically trigger the birthing sequence by visiting the gheist survey camp (which in turn requires a little progress through the 'main quest'); it doesn't happen automatically

Found the scene thx for the help hahaha

OH! Also, thank you for all of your hard work and effort I can see that you put into this game. It's very much appreciated!


OMG plz, plz, plz! Make a sequal. Like seriously, even if it takes another 2 yrs...I would gladly pay for another text NSFW adventure based game like this. This was entirely fantastic! Plus, I would love the option to see the Survey group functioning among their own families and their society underground. To read what the Hives look like, maybe the option to start a family of laying eggs you can actually keep with a said partner from the group? That would be interesting and new. You could create a whole other world entirely in a sequel (despite this being a time-consuming project I very much hope you will) and it would be really awesome and fun to explore.  Plus of course all of the NSFW content, maybe with even a little deeper storylines between all of the Survey characters.

ty for the comment! i'm glad you enjoyed the game

the original plan for the game did actually involve heading out to the hive and staying there for a while, with a bunch of different 'endings' radiating out from there, but in the interest of time i had to cut the latter half of the game. i definitely might do some further content patches (i run development polls on my patreon, and one of the options is sometimes 'a content patch for 'the new hive'') in the future, but idk if i'll ever get to the point of adding in all that.

(fun fact, there's actually a haphazard mess of hive-related cut content still in the game -- if you go into the game's frame and run

state.display("blackrock mesa")

in the javascript console, that jumps to the unfinished "entering the hive" intro. it's basically all fragmentary, unfinished development notes, though.)

I hate to ask, but I've been trying to find a solution where the humans aren't 'escorted' off the premises for about an hour now, and I can't for the life of me find one.  Could you please tell me in a Spoiler???  

there's a section in the walkthrough that mentions how to get the alternate endings to that sequence, but if you don't want to scroll through other spoilers, here's a summary:

(spoilers for that sequence below)

each character has certain scenes that give them 'points', and when the overall number of points is past a certain level, you get an alternate ending, with different characters doing different things based on their individual points.

  • leader / agares: asking him 'why are you in town' several times will give him a point. talking to him about 'human army command' once or twice will give him another point
  • second-in-command / leraje: trying 'make smalltalk' several times gives him some points. asking him 'why are you in town' twice after asking agares several times will give him another point and unlock a new talk option, 'human army command'

  • munitions guy / maxwell: wait a few days, then try 'make smalltalk' twice. blowing him gives him one point, and choosing 'make smalltalk' a third time gives him another. the sex option of riding his dick also gives him a point.

  • recon guy / raven: asking him if he wants to fuck three times and then blowing him gives him a point. after that some of his sex options will give him another point

  • rook: asking him where he's from gives him one point. talking to him about a few different options and then choosing 'make smalltalk' will unlock a whole sequence that leads to him having sex options; having sex with him will give him a point. if i've also had sex with maxwell, there are options to have a threesome (by asking about 'gheist dicks') that will give him another point

(in retrospect, making a lot of these depend on asking people the same thing repeatedly when most of the conversation topics just repeat with no change wasn't very good game design. it can definitely be tough to hit enough of those within the given time limit, but they're all possible!)

Oh!!  I didn't even realize there was a walkthrough!!!  Sorry about that ;;; and thank you for your response : )

oh wow, this was a ride for me! i literally only found this by going through games listed as nsfw and text-based, looking for...something almost exactly like this. (and i only say "almost" because i'm probably not the main intended audience - queer woman instead of queer man, and i know i'm not obligated to "confess" this, and not that i didn't enjoy the game fully, i just don't want to make this weird, and i think i'll shut up now) i clicked because the title got my attention :D great job and thank you so much! the story was very good and balanced with the actual porn scenes, i could focus my attention at the story aspects too, and as a previous commenter said, it would be compelling even without the sex scenes! i was initially a bit...wary at the beginning about the mutations, seeing as i played corruption of champions before this, and sometimes that got too much and too distracting, here it was just very hot <3
the scavenging thing was interesting, too, but i didn't really get anywhere with it, but maybe i just didn't have the patience :D oh, and another little thing, thank you so much for the little text that always shows where you are in relation to the town, and where you need to go if you're on a quest, i'm so bad at remembering this stuff.
my favourite parts were probably a) the one with brulvundojn if MC goes to him when he has astau's eggs, b) when MC asks ophion for the lightrot, b2) really just ophion scenes in general. but really i loved it all, as i said, wonderfully done, thank you so much, i'll definitely check out your other works <3


very belatedly, but i'd just like to thank you for your comment! whenever i get a long comment i always want to wait until i can compose a proper response and then most of the time enough time goes by that i forget entirely.

anyway i'm glad you enjoyed the game! (personally i think that the whole like, queer fandom spaces are appropriating gay men's lifestyles, discourse point is incredibly ridiculous & ultimately anybody who enjoys the game is welcome to it. anyway that's a tangent.)

i tried to strike a balance between character interaction and sex, and although i think in retrospect i could've easily added like 30% more dialog sequences for everybody, on the whole i'm glad people are enjoying it. and yeah like, definitely some games have a certain tone with their transformation content that i didn't really want to hit with this, so i'm glad that worked for you too.

anyway thanks for the comment! it's always good to hear from people who played the game

I'm getting a "bad expression: i is not defined <<if>> bad condition: state.history[0].variables.gheistSex is undefined" error towards after the last expedition. I assume this error is the reason why I'm getting a "0 sees you and waves" as well as no final sex scene with "0", just a "You and 0 make out for a bit before(...)" . Should I be doing something differently?

Oh no, that's definitely a bug on my end. I fixed that specific chunk of code and just pushed another patch, so now the game should correctly calculate which character you end up with there. 

Thank you! It's definitely fixed the bug with determining which character I end up with, but I still get the "You and gawann make out for a bit before(...)" penultimate screen. Is it meant to be that way?

No, that's still busted; I'll have to look at that bit of code in a little more detail than I thought, since it sounds like there are two unrelated issues there instead of one. Thanks for telling me though, because whoops that's kind of a big issue to have left in.

No problem; I'm a huge fan of your writing, and looking forward to seeing your next project!

Okay, sorry it took a while, but the new update should fix the logic in those two steps!

Also ty! I don't know if you kept up with patreon posts, but the super-early tech draft of the next project is around and I'm slowly starting up that whole thing.

I think got soft locked when going to the fortress to see Agares.  There was no option to go back or progress.

Whoops. I think I found the issue, but to be sure, how far were you in talking with him? First trip? Returning?

It was the second/ return talk.

Okay so both 1.0c and 1.0d should have that bug fixed, and hopefully his entire sidequest should be completeable now.

- Sorry to say but have a similar issue as per below. Couldn't progress:

"It's Maxwell. He's set up a camp, and dammed the tiny trickle of water with rocks and sand to form a puddle...."can't find matching endif"He waves. "Forget something?"

- I think you can't reach the "Human Army Command" speech option in the new version? No matter how many times i repeated "why are you here" for Agares and Leraje, I could not get it to appear.

After going back to previous versions with the same save, I was able to do it easily.

- Will you also be able to do multiple saves?

Whoops, sorry for the late response, I got pretty caught up in my new projects and let bugfixing this fall by the wayside. I'm gonna go over that sequence + the other exile sequences and try to catch that bug and other similar bugs like it and hopefully have a fixed version out in a day or two.

About 'human army command', I don't think I changed literally anything in the dialog code between this version and the last, but I'll give it a look to make sure.

More save games... that's something I could do going forward, but it would be tricky to retrofit onto this game without blowing away everybody's existing saves. what I could do is rework the 'dump save' link into an export/import save menu, so it could be possible to switch or back up saves manually using that.

hi im having some issues running the game. I'm using chrome on a win7 station and this is the only screen with nothing appearing to be interactive.

I've tried disabling all addons and making sure the browser is up to date.

Anything else i might be missing? are there any alternative programs i could use to run the html?



Oh boy, this is probably due to some Chrome-specific way of handling the twine 1 engine. I vaguely remember there was some big thing recently about it changing the way it runs javascript that breaks a bunch of twine games. It could also be to some code that chrome just happens to not like.

If you can open up the developer console (apparently Shift+J or maybe through a right-click or menu option) and if there happens to be a big error message somewhere in the console window, if you c&p the error message I might be able to fix it, but probably your best option is to just use a different browser.

hmm heres the message i found... not sure what could be preventing access to wherever this local storage is, i tried with firewall+AV off. If its not an easy fix, no worries, i can install another browser.

Uncaught DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.
    at Object.init (
    at main (
    at init (

Oh huh, from looking that up...

Does this link work: ? That's the direct link to the game file on the hosting servers, rather than the embedded-in-page one you get from the game page. It kinda sounds like Chrome doesn't like the part where they're on different servers, which I guess makes sense because that would technically make it a third-party cookie/site data thing.

thanks that did it!


You made the MC have penis transformation but... I found 3 scene and give up. The monster always penetrated the MC. I don't like MC's useless penis. Such a waste potential. You might add more content in the future, but this is a terrible first impression for ME. Maybe I'll come back later.

I've been unable to find broken masonry and I think worn wire and worn wires are counted as separate things.

Whoops yeah there was a problem with those specific recipes. I just released a bugfix that should fix those issues.


I like the game. I hope it becomes more fully developed. Scavenging and crafting is interesting but it doesn't exist to do anything. I'm assuming it would have been used to repair the truck I found, but it's unfortunately kind of pointless in this otherwise well written game. The world is well explained without time being wasted on exposition. And the scenes are well written. It's not often I find a m/m game with oviposition. That was definitely a good surprise for me.


This game is amazing! 


!! wow, i had no idea this was going to be published already! i've followed your work for a lil while now -- since finding hell game a few years back, and i still play that from time to time -- but i've never really been able to afford to support ppl on patreon ... i'm excited this came to fruition! 

that said i should actually go ahead and play the thing huh


Might I suggest either speech text coloured based on who is talking or more variety in how you say somebody is about to speak.
For example:  He gives you a surprised look, "Nah, not human. Born from an egg and everything."

As long as you mention some kind of action or reaction by the person about to speak it suggests they are the one speaking, by having some cases where you outright state you say, "" but using emotions or actions leading to speech to add variety it makes conversations more engaging to read than a chain of he says"", you say "", he says "".

On the text colour approach you don't need to say anything to show who says what as that is identified by the text but mixing in descriptions of peoples actions helps add emotion to a conversation still and looks better than just a colour changing wall.

I hope that made sense and the feedback is useful


Just started the game. Who are ĝheist monsters, there is no explanation? What does "ĝheist" mean?

Yeah, a bit of exposition would be nice...

Yeah, it's not really intended to know exactly what the term means at the start. Ultimately the terms the game uses do get explained, just, a bit later on. The first big village event lays out just who and what the ĝheist are, as well as their position in the setting.

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